adropintheocean: (storm's coming.)
Red (Velvet) / Waver Velvet ([personal profile] adropintheocean) wrote2014-10-21 10:14 pm
Entry tags:

[MEMORIES 1, 2, 3 / SKILL 1]

Deducing the location of Caster's workshop and being praised by Rider. (trivial neutral)

[Game 308 - story questions - ??? | Day 396 | nonshareable (blank white card; write upon)]

Scene transcript (Episode 9).

-

Fussing in bed; the morning after the confrontation with Kayneth. Mail-order and the saga of Rider's pants. (trivial positive)

[Game 309 - masquerade/bodyswap - ??? | Day 398-399 | shareable ∞ (water-filled compact; open)]

Scene transcript (novels Act 5 Part 4 + Episode 7).

-

"Stupid, stupid, stupid -- ow!" Stealing Kayneth Archibald's original summoning artifact and looking up the rules of the Grail War. (significant neutral)

[Game 310 - card guessing - Lorelei | Day 400 | shareable 0/4 (humanoid bottle of water; drink)]

Scene transcript (Episode 1).

-

Theory of spellwork, incantation and curses. Active ability to do relatively simple spells such as shielding and memory manipulation.

[Skill Game 55 - RPG adventure - Handless Faith | Day 396 | nonshareable (silver vial; uncap)]

An overview of the theory part is here; this skill also comes bundled with actual spells Waver has memorized for use. The ones we see him use in canon are memory manipulation (a form of hypnosis to make people believe what the caster needs them to believe), shielding (formulation of magic shields around himself or around a certain area to protect from physical/magical attacks), and translation (allows him to overcome written/spoken language barriers.)

Waver is not powercapped at all because his inborn magical ability is very weak -- in general his magical skills will be a lot of grounding academic knowledge, and a limited ability to put the knowledge to use in a real world way. He can perform the simple spells just fine, but they need replenishment often and can be easy to break if they're tested. He cannot do most of the more complex spells without his Magic Circuits simply burning themselves out in the effort and causing him a lot of pain.



+ All taken.
+ The net effect is that the context of who he is, where he comes from, what he was heading toward in his starter memory, and something of what he can do as a magus all fall into place very neatly. He'll be cautious as to how he handles it since he doesn't know what point he got pulled out of the Grail War and will probably be pretty pessimistic about the whole ordeal, and a bit incredulous.
+ He also remembers Rider with equal parts admiration and infuriation so far . . .
+ He'll feel more comfortable with the concepts of magic and weird magical shit in general, but he also remembers magic in a very academic/rule- and logic-driven/basic grunt work way! So magical things happening in Aather without reasonably explicable cause-and-effect chains will still annoy him a lot.
+ He will feel generally more together and competent, less on edge all the time and more sure of how to settle into Aather, though still not comfortable with people or with his own weakness. He will also tend to stay in the library more.